This is pretty astounding. It seems to me that it's a result that's consistent with all the other recent progress AI/ML systems have been making in playing competitive and cooperative strategy games, as well as in using language, but it's still a really impressive outcome. My sense is that this is the kind of result that you'd tend to see in a world with shorter rather than longer timelines.
As for my personal feelings on the matter, I think they'd best be summed up by this image.
I think it's very impressive! It's worth noting that this has won a small-scale press diplomacy tournament in the past: https://www.thenadf.org/tournament/captain-meme-runs-first-blitzcon/ (playing under the name Franz Broseph), and also commentated footage of a human vs all cicero bot game here:
That being said, it's worth noting that they built quite a complicated, specialized AI system (ie they did not take an LLM and finetune a generalist agent that also can play diplomacy):
I do expect someone to figure out how to avoid all these dongles and do it with a more generalist model in the next year or two, though.
I think people who are freaking out about Cicero moreso than foundational model scaling/prompting progress are wrong; this is not much of an update on AI capabilities nor an update on Meta's plans (they were publically working on diplomacy for over a year). I don't think they introduce any new techniques in this paper either?
It is an update upwards on the competency of this team of Meta, a slight update upwards on the capabilities of small LMs, and probably an update upwards on the amount of hype and interest in AI.
But yes, this is the sort of thing that you'd see more of in short timelines rather than long.